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Fishing Boat

category

project, vehicles

modelling

Modelled almost entirely in Houdini so as to be as procedural as possible. Some objects were round-tripped through Blender for some artistic tweaking.

This asset was built with destruction in mind and features internal structural components and clean non-intersecting geometry.

texturing

Substance Painter

look-dev

Karma MaterialX

lighting / rendering

Houdini: Solaris, Karma

comp

Nuke, Resolve