secret area

Thanks for checking out my site.
DM me I’ll make you something.

Forest

category

project, environment, lighting

about this project

I saw these floating rock monolith things in a show once and decided to model my own version.
It's built fully procedurally in Houdini and can be randomized for infinite variations.
Then I finally got around to building an environment and stuff.
Assets from Quixel and Polyhaven

modelling

The rock monolith was modelled procedurally in Houdini.

The forest assets are from Quixel and PolyHaven

texturing

Substance Painter

look-dev

Karma, MaterialX

lighting / rendering

Houdini: Solaris, Karma

comp

Nuke